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dr tech

Virtual reality games helping UK's deaf children to understand speech | Deafness and he... - 0 views

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    " Virtual reality games helping UK's deaf children to understand speech Scientists have found that immersing kids in computer games can train their brains to localise sounds better Robin McKie Science Editor Sat 25 May 2024 13.00 BST Share Scientists have recruited an unusual ally in their efforts to help children overcome profound deafness. They are using computer games to boost the children's ability to localise sounds and understand speech. The project is known as Bears - for Both Ears - and it is aimed at youngsters who have been given twin cochlea implants because they were born with little or no hearing. "These are children who are profoundly deaf," said audio engineer Lorenzo Picinali, a scientist on the project from Imperial College London. "They require major interventions to restore their hearing and we have found that computer games can make these much more effective.""
dr tech

Indian police threaten to arrest those caught playing online shooter game PUBG -- Socie... - 0 views

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    "Just ahead of the first anniversary of its release, Indian law enforcers are accusing the popular game of inciting violence and distracting kids from their studies, even pushing for a large-scale prohibition of the "battle-royal" style shooter. Following numerous complaints by parents, a temporary ban on the mobile app was first announced by police in metropolitan Rajkot, with some other cities multiplayer-game soon following suit. While the current ban only extends until March 30, the police and children's rights watchdog are petitioning New Delhi to ban the game altogether"
dr tech

These Violent Delights Don't Have Violent Ends: Study Finds No link Between Violent Vid... - 0 views

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    "Now a study published in Royal Society Open Science has failed to find any association between the time spent playing violent video games and aggressive behaviour, adding to a growing body of literature that suggests that such a link has been overstated - or may not exist at all."
dr tech

Is AI lying to me? Scientists warn of growing capacity for deception | Artificial intel... - 0 views

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    ""As the deceptive capabilities of AI systems become more advanced, the dangers they pose to society will become increasingly serious," said Dr Peter Park, an AI existential safety researcher at MIT and author of the research. Park was prompted to investigate after Meta, which owns Facebook, developed a program called Cicero that performed in the top 10% of human players at the world conquest strategy game Diplomacy. Meta stated that Cicero had been trained to be "largely honest and helpful" and to "never intentionally backstab" its human allies."
dr tech

The Intelligence Age - 0 views

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    "As we have seen with other technologies, there will also be downsides, and we need to start working now to maximize AI's benefits while minimizing its harms. As one example, we expect that this technology can cause a significant change in labor markets (good and bad) in the coming years, but most jobs will change more slowly than most people think, and I have no fear that we'll run out of things to do (even if they don't look like "real jobs" to us today). People have an innate desire to create and to be useful to each other, and AI will allow us to amplify our own abilities like never before. As a society, we will be back in an expanding world, and we can again focus on playing positive-sum games. Many of the jobs we do today would have looked like trifling wastes of time to people a few hundred years ago, but nobody is looking back at the past, wishing they were a lamplighter. If a lamplighter could see the world today, he would think the prosperity all around him was unimaginable. And if we could fast-forward a hundred years from today, the prosperity all around us would feel just as unimaginable."
dr tech

UK children bombarded by gambling ads and images online, charity warns | Gambling | The... - 0 views

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    "Children are "saturated" with betting promotions and gambling-like content while using the internet, despite restrictions on ad campaigns targeting young people, new research reveals. GambleAware, the charity funded by donations from gambling firms, commissioned research that found the risks of online gambling were not understood by children because of the "blurred line" between betting ads and popular online casino-style games. It warns gambling ads with cartoon graphics are likely to be strongly appealing to children. Last week, one gambling firm was promoting a new online slots game on social media with three cartoon frogs, urging people to "take a dip" with the "ribbiting rascals"."
dr tech

'It's rotting young people's brains': the murky world of gambling in video games | Gamb... - 0 views

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    "What bothered Jeff, however, was not so much the loot boxes or the skins in themselves but another phenomenon that they have spawned: skins gambling. This works like any other casino. You load up your account with funds, place a bet, watch the graphics spin and either win or lose. The big difference in this case is that the casino taking your bet has no gambling licence and, in some cases, no reliable mechanism to stop under-18s getting their first taste of gambling - via an online ecosystem that is, to many parents, a total mystery."
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